Vibe-Coded a Polytopia Browser Strategy Game

The moment my tiny soldier stopped responding to clicks, I felt a very specific kind of fear. Not “bug in production” fear. Not “API returning 500s” fear. Worse. Because I did not know what was broken - and I did not even have the vocabulary to describe it properly. Today I vibe-coded a simple browser strategy game inspired by Polytopia: a stylized, turn-based island prototype with a random map, villages, terrain types (desert, ocean, mountains), one controllable unit, smooth movement, and a minimal HUD - all built in Three.js as an MVP foundation for future expansion. ...

February 20, 2026 · 8 min

Vibe Coding With Codex: 4 Apps in 6 Days

I thought AI would struggle with hard engineering problems. Instead, the biggest surprise was how quickly the whole build loop collapsed into something almost absurd: idea -> code -> deploy -> feedback -> repeat. In the past 6 days, I built 4 apps. Each app took roughly ~30 commits until I was happy. And each commit was basically one verification loop. One loop to rule them all My workflow became: ...

February 17, 2026 · 5 min

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